/* THIS FILE IS AUTOGENERATED FROM AnimationEffectReadOnly.webidl BY Codegen.py - DO NOT EDIT */

#ifndef mozilla_dom_AnimationEffectReadOnlyBinding_h
#define mozilla_dom_AnimationEffectReadOnlyBinding_h

#include "AnimationEffectReadOnlyBinding.h"
#include "js/RootingAPI.h"
#include "jspubtd.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/Nullable.h"
#include "mozilla/dom/UnionTypes.h"

namespace mozilla {
namespace dom {

class AnimationEffectReadOnly;
struct AnimationEffectReadOnlyAtoms;
struct AnimationEffectTimingPropertiesAtoms;
struct ComputedTimingPropertiesAtoms;
struct NativePropertyHooks;
class OwningUnrestrictedDoubleOrString;
class ProtoAndIfaceCache;
class UnrestrictedDoubleOrString;

} // namespace dom
} // namespace mozilla

namespace mozilla {
namespace dom {

enum class FillMode : uint32_t {
  None,
  Forwards,
  Backwards,
  Both,
  Auto,
  EndGuard_
};

namespace FillModeValues {
extern const EnumEntry strings[6];
} // namespace FillModeValues

bool
ToJSValue(JSContext* aCx, FillMode aArgument, JS::MutableHandle<JS::Value> aValue);


enum class PlaybackDirection : uint32_t {
  Normal,
  Reverse,
  Alternate,
  Alternate_reverse,
  EndGuard_
};

namespace PlaybackDirectionValues {
extern const EnumEntry strings[5];
} // namespace PlaybackDirectionValues

bool
ToJSValue(JSContext* aCx, PlaybackDirection aArgument, JS::MutableHandle<JS::Value> aValue);


struct AnimationEffectTimingProperties : public DictionaryBase
{
  double mDelay;
  PlaybackDirection mDirection;
  OwningUnrestrictedDoubleOrString mDuration;
  nsString mEasing;
  double mEndDelay;
  FillMode mFill;
  double mIterationStart;
  double mIterations;

  AnimationEffectTimingProperties();

  explicit inline AnimationEffectTimingProperties(const FastDictionaryInitializer& )
  {
    // Do nothing here; this is used by our "Fast" subclass
  }

  explicit inline AnimationEffectTimingProperties(const AnimationEffectTimingProperties& aOther)
  {
    *this = aOther;
  }

  bool
  Init(JSContext* cx, JS::Handle<JS::Value> val, const char* sourceDescription = "Value", bool passedToJSImpl = false);

  bool
  ToObjectInternal(JSContext* cx, JS::MutableHandle<JS::Value> rval) const;

  void
  TraceDictionary(JSTracer* trc);

  void
  operator=(const AnimationEffectTimingProperties& aOther);

private:
  static bool
  InitIds(JSContext* cx, AnimationEffectTimingPropertiesAtoms* atomsCache);
};

namespace binding_detail {
struct FastAnimationEffectTimingProperties : public AnimationEffectTimingProperties
{
  inline FastAnimationEffectTimingProperties()
    : AnimationEffectTimingProperties(FastDictionaryInitializer())
  {
    // Doesn't matter what int we pass to the parent constructor
  }
};
} // namespace binding_detail


struct ComputedTimingProperties : public AnimationEffectTimingProperties
{
  double mActiveDuration;
  Nullable<double> mCurrentIteration;
  double mEndTime;
  Nullable<double> mLocalTime;
  Nullable<double> mProgress;

  ComputedTimingProperties();

  explicit inline ComputedTimingProperties(const FastDictionaryInitializer& )
    : AnimationEffectTimingProperties(FastDictionaryInitializer())
  {
    // Do nothing here; this is used by our "Fast" subclass
  }

  explicit inline ComputedTimingProperties(const ComputedTimingProperties& aOther)
  {
    *this = aOther;
  }

  bool
  Init(JSContext* cx, JS::Handle<JS::Value> val, const char* sourceDescription = "Value", bool passedToJSImpl = false);

  bool
  ToObjectInternal(JSContext* cx, JS::MutableHandle<JS::Value> rval) const;

  void
  TraceDictionary(JSTracer* trc);

  void
  operator=(const ComputedTimingProperties& aOther);

private:
  static bool
  InitIds(JSContext* cx, ComputedTimingPropertiesAtoms* atomsCache);
};

namespace binding_detail {
struct FastComputedTimingProperties : public ComputedTimingProperties
{
  inline FastComputedTimingProperties()
    : ComputedTimingProperties(FastDictionaryInitializer())
  {
    // Doesn't matter what int we pass to the parent constructor
  }
};
} // namespace binding_detail


namespace AnimationEffectReadOnlyBinding {

  typedef mozilla::dom::AnimationEffectReadOnly NativeType;

  // We declare this as an array so that retrieving a pointer to this
  // binding's property hooks only requires compile/link-time resolvable
  // address arithmetic.  Declaring it as a pointer instead would require
  // doing a run-time load to fetch a pointer to this binding's property
  // hooks.  And then structures which embedded a pointer to this structure
  // would require a run-time load for proper initialization, which would
  // then induce static constructors.  Lots of static constructors.
  extern const NativePropertyHooks sNativePropertyHooks[];

  bool
  ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj);

  JSObject*
  DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal);

  void
  CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal);

  JS::Handle<JSObject*>
  GetProtoObjectHandle(JSContext* aCx);

  JSObject*
  GetProtoObject(JSContext* aCx);

  JS::Handle<JSObject*>
  GetConstructorObjectHandle(JSContext* aCx, bool aDefineOnGlobal = true);

  JSObject*
  GetConstructorObject(JSContext* aCx);

} // namespace AnimationEffectReadOnlyBinding



} // namespace dom
} // namespace mozilla

#endif // mozilla_dom_AnimationEffectReadOnlyBinding_h
